External polymorphism pattern
在阅读 stackoverflow Type erasure techniques # Comments 时,其中提及了 external polymorphism pattern,搜索 了一下,发现它的实现是值得借鉴的。
informit Design Patterns with Signature-Based Polymorphism: A C++ Approach
NOTE: 这篇文章给出的例子非常好,能够让reader非常快的掌握external polymorphism pattern
External Polymorphism
Initially described in note [8], external polymorphism is a design pattern based on Adapter (see note [4]) that demonstrates almost all the features of a signature. Still based on ABCs, it allows decoupling between interface and implementation and signature-based polymorphism. There is a bonus, too: methods with different signatures can be adapted to respond to the same interface call.
The following example illustrates the technique (refer to file 6.h):
#include <iostream>
struct IPrintable
{
virtual void print(const char*) = 0;
};
struct Printer
{
void print()
{
std::cout << "print internal printJob" << std::endl;
}
};
struct Fax
{
void fax(const char *something)
{
std::cout << "fax & print " << something << std::endl;
}
};
template<class T>
void adapt(T *t, const char *something)
{
t->print(something);
}
template<>
void adapt<Fax>(Fax *t, const char *something)
{
t->fax(something);
}
template<>
void adapt<Printer>(Printer *t, const char *something)
{
t->print();
}
template<class T>
struct PrintableAdapter: IPrintable
{
PrintableAdapter(T *t) :
t_(t)
{
}
virtual void print(const char *something)
{
adapt(t_, something);
}
private:
T *t_;
};
void test()
{
Fax f;
PrintableAdapter<Fax> paf(&f);
IPrintable *p = &paf;
p->print("something");
Printer pr;
PrintableAdapter<Printer> pap(&pr);
p = &pap;
p->print(0);
}
int main()
{
test();
}
// g++ -Wall -pedantic test.cpp && ./a.out
NOTE:
一、上述code是典型的: OOP interface + template implementation
二、上述code实现了double dispatch:
1、
IPrintable
的virtual void print(const char*) = 0;
构建了第一层dispatch,这是dynamic dispatch2、
adapt
function template 和 它的full specialization构建了第二层dispatch,这是static dispatch
IPrintable
is the signature, implemented as an ABC. Instead of inheriting from IPrintable
, as is customary(惯常的) in subtype polymorphic design, Fax
and Printer
are plain, independent classes with different implicit interfaces. There is another class, a PrintableAdapter
, which publicly inherits IPrintable
and keeps the address of the adaptee of a generic type. As a virtual function cannot be a point of specialization, a free function, adapt()
, is used as the real adapter, being specialized for types having methods different from what IPrintable
expects. For example, Fax::fax()
has the right signature but the wrong name and Printer::print()
is the other way around. On the other hand, any attempt to instantiate PrintableAdapter
with non-conformant class interfaces fails at compile-time.
This method has the advantage of being simple and easy to be optimized by the compiler (all the calls, except the virtual one, are being inlined).
On the downside, compared with signature-based interfaces:
- The ABC interface is fixed and cannot expose a variable number of methods.
- The performance might be diminished due to the virtual call.
sourcemaking Adapter in C++: External Polymorphism
- Specify the new desired interface
- Design a "wrapper" class that can "impedance match" the old to the new
- The client uses (is coupled to) the new interface
- The adapter/wrapper "maps" to the legacy implementation
#ifdef _MSC_VER
#include "stdafx.h"
#endif
#include <iostream>
using namespace std;
class ExecuteInterface
{
public:
// 1. Specify the new interface
virtual ~ExecuteInterface()
{
}
virtual void execute() = 0;
};
// 2. Design a "wrapper" or "adapter" class
template<class TYPE>
class ExecuteAdapter: public ExecuteInterface
{
public:
ExecuteAdapter(TYPE *o, void (TYPE::*m)())
{
object = o;
method = m;
}
~ExecuteAdapter()
{
delete object;
}
// 4. The adapter/wrapper "maps" the new to the legacy implementation
void execute()
{ /* the new */
(object->*method)();
}
private:
TYPE *object; // ptr-to-object attribute
void (TYPE::*method)(); /* the old */ // ptr-to-member-function attribute
};
// The old: three totally incompatible classes
// no common base class,
class Fea
{
public:
// no hope of polymorphism
~Fea()
{
cout << "Fea::dtor" << endl;
}
void doThis()
{
cout << "Fea::doThis()" << endl;
}
};
class Feye
{
public:
~Feye()
{
cout << "Feye::dtor" << endl;
}
void doThat()
{
cout << "Feye::doThat()" << endl;
}
};
class Pheau
{
public:
~Pheau()
{
cout << "Pheau::dtor" << endl;
}
void doTheOther()
{
cout << "Pheau::doTheOther()" << endl;
}
};
/* the new is returned */
ExecuteInterface** initialize()
{
ExecuteInterface **array = new ExecuteInterface*[3];
/* the old is below */
array[0] = new ExecuteAdapter<Fea>(new Fea(), &Fea::doThis);
array[1] = new ExecuteAdapter<Feye>(new Feye(), &Feye::doThat);
array[2] = new ExecuteAdapter<Pheau>(new Pheau(), &Pheau::doTheOther);
return array;
}
int main()
{
ExecuteInterface **objects = initialize();
for (int i = 0; i < 3; i++)
{
objects[i]->execute();
}
// 3. Client uses the new (polymporphism)
for (int i = 0; i < 3; i++)
{
delete objects[i];
}
delete objects;
return 0;
}
// g++ -Wall -pedantic test.cpp && ./a.out
NOTE:
1、上面是修正版,原文的版本是存在错误的
2、运行结果如下:
fax & print something print internal printJob
3、上述例子是不及 informit Design Patterns with Signature-Based Polymorphism: A C++ Approach # External Polymorphism 的
4、上述例子运用了:
a、generic invoke、call pointer to member function
b、OOP interface + template implementation