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Thread-safety and reentrancy of malloc

结论

malloc 是thread-safe,但是not reentrant:

1、stackoverflow Is malloc thread-safe? # A

2、stackoverflow Why are malloc() and printf() said as non-reentrant? # A

creference malloc

malloc is thread-safe: it behaves as though only accessing the memory locations visible through its argument, and not any static storage.

NOTE:

对thread safety进行了明确的规定

stackoverflow Why are malloc() and printf() said as non-reentrant?

In UNIX systems we know malloc() is a non-reentrant function (system call). Why is that?

Similarly, printf() also is said to be non-reentrant; why?

I know the definition of re-entrancy, but I wanted to know why it applies to these functions. What prevents them being guaranteed reentrant?

A

NOTE:

这回答是非常好的

malloc and printf usually use global structures, and employ lock-based synchronization internally. That's why they're not reentrant.

The malloc function could either be thread-safe or thread-unsafe. Both are not reentrant:

NOTE:

C11明确要求malloc需要保证thread safe

1、Malloc operates on a global heap, and it's possible that two different invocations of malloc that happen at the same time, return the same memory block. (The 2nd malloc call should happen before an address of the chunk is fetched, but the chunk is not marked as unavailable). This violates the postcondition of malloc, so this implementation would not be re-entrant.

NOTE:

这是典型的race

2、To prevent this effect, a thread-safe implementation of malloc would use lock-based synchronization. However, if malloc is called from signal handler, the following situation may happen:

malloc();            //initial call
  lock(memory_lock); //acquire lock inside malloc implementation
signal_handler();    //interrupt and process signal
malloc();            //call malloc() inside signal handler
  lock(memory_lock); //try to acquire lock in malloc implementation
  // DEADLOCK!  We wait for release of memory_lock, but 
  // it won't be released because the original malloc call is interrupted

NOTE:

上述例子非常好

This situation won't happen when malloc is simply called from different threads. Indeed, the reentrancy concept goes beyond thread-safety and also requires functions to work properly even if one of its invocation never terminates. That's basically the reasoning why any function with locks would be not re-entrant.

The printf function also operated on global data. Any output stream usually employs a global buffer attached to the resource data are sent to (a buffer for terminal, or for a file). The print process is usually a sequence of copying data to buffer and flushing the buffer afterwards. This buffer should be protected by locks in the same way malloc does. Therefore, printf is also non-reentrant.

NOTE:

可能也是lock based

A

There are at least three concepts here, all of which are conflated in colloquial language, which might be why you were confused.

  • thread-safe
  • critical section
  • re-entrant

thread-safe

To take the easiest one first: Both malloc and printf are thread-safe. They have been guaranteed to be thread-safe in Standard C since 2011, in POSIX since 2001, and in practice since long before that. What this means is that the following program is guaranteed not to crash or exhibit bad behavior:

#include <pthread.h>
#include <stdio.h>

void *printme(void *msg) {
  while (1)
    printf("%s\r", (char*)msg);
}

int main() {
  pthread_t thr;
  pthread_create(&thr, NULL, printme, "hello");        
  pthread_create(&thr, NULL, printme, "goodbye");        
  pthread_join(thr, NULL);
}

An example of a function which is not thread-safe is strtok. If you call strtok from two different threads simultaneously, the result is undefined behavior — because strtok internally uses a static buffer to keep track of its state. glibc adds strtok_r to fix this problem, and C11 added the same thing (but optionally and under a different name, because Not Invented Here) as strtok_s.

Okay, but doesn't printf use global resources to build its output, too? In fact, what would it even mean to print to stdout from two threads simultaneously? That brings us to the next topic. Obviously printf is going to be a critical section in any program that uses it. Only one thread of execution is allowed to be inside the critical section at once.

At least in POSIX-compliant systems, this is achieved by having printf begin with a call to flockfile(stdout) and end with a call to funlockfile(stdout), which is basically like taking a global mutex associated with stdout.

However, each distinct FILE in the program is allowed to have its own mutex. This means that one thread can call fprintf(f1,...) at the same time that a second thread is in the middle of a call to fprintf(f2,...). There's no race condition here. (Whether your libc actually runs those two calls in parallel is a QoI issue. I don't actually know what glibc does.)

Similarly, malloc is unlikely to be a critical section in any modern system, because modern systems are smart enough to keep one pool of memory for each thread in the system, rather than having all N threads fight over a single pool. (The sbrk system call will still probably be a critical section, but malloc spends very little of its time in sbrk. Or mmap, or whatever the cool kids are using these days.)

re-entrancy

Okay, so what does re-entrancy actually mean? Basically, it means that the function can safely be called recursively — the current invocation is "put on hold" while a second invocation runs, and then the first invocation is still able to "pick up where it left off." (Technically this might not be due to a recursive call: the first invocation might be in Thread A, which gets interrupted in the middle by Thread B, which makes the second invocation. But that scenario is just a special case of thread-safety, so we can forget about it in this paragraph.)

Neither printf nor malloc can possibly be called recursively by a single thread, because they are leaf functions (they don't call themselves nor call out to any user-controlled code that could possibly make a recursive call). And, as we saw above, they've been thread-safe against *multi-*threaded re-entrant calls since 2001 (by using locks).

So, whoever told you that printf and malloc were non-reentrant was wrong; what they meant to say was probably that both of them have the potential to be critical sections in your program — bottlenecks where only one thread can get through at a time.


Pedantic note: glibc does provide an extension by which printf can be made to call arbitrary user code, including re-calling itself. This is perfectly safe in all its permutations — at least as far as thread-safety is concerned. (Obviously it opens the door to absolutely insane format-string vulnerabilities.) There are two variants: register_printf_function (which is documented and reasonably sane, but officially "deprecated") and register_printf_specifier (which is almost identical except for one extra undocumented parameter and a total lack of user-facing documentation). I wouldn't recommend either of them, and mention them here merely as an interesting aside.

#include <stdio.h>
#include <printf.h>  // glibc extension

int widget(FILE *fp, const struct printf_info *info, const void *const *args) {
  static int count = 5;
  int w = *((const int *) args[0]);
  printf("boo!");  // direct recursive call
  return fprintf(fp, --count ? "<%W>" : "<%d>", w);  // indirect recursive call
}
int widget_arginfo(const struct printf_info *info, size_t n, int *argtypes) {
  argtypes[0] = PA_INT;
  return 1;
}
int main() {
  register_printf_function('W', widget, widget_arginfo);
  printf("|%W|\n", 42);
}

stackoverflow Is malloc thread-safe?

A

Question: "is malloc reentrant"? Answer: no, it is not. Here is one definition of what makes a routine reentrant.

None of the common versions of malloc allow you to re-enter it (e.g. from a signal handler). Note that a reentrant routine may not use locks, and almost all malloc versions in existence do use locks (which makes them thread-safe), or global/static variables (which makes them thread-unsafe and non-reentrant).

All the answers so far answer "is malloc thread-safe?", which is an entirely different question. To that question the answer is it depends on your runtime library, and possibly on the compiler flags you use. On any modern UNIX, you'll get a thread-safe malloc by default. On Windows, use /MT, /MTd, /MD or /MDd flags to get thread-safe runtime library.

A

I read somewhere that if you compile with -pthread, malloc becomes thread safe. I´m pretty sure its implementation dependant though, since malloc is ANSI C and threads are not.

If we are talking gcc:

Compile and link with -pthread and malloc() will be thread-safe, on x86 and AMD64.

http://groups.google.com/group/comp.lang.c.moderated/browse_thread/thread/2431a99b9bdcef11/ea800579e40f7fa4

Another opinion, more insightful

{malloc, calloc, realloc, free, posix_memalign} of glibc-2.2+ are thread safe

http://linux.derkeiler.com/Newsgroups/comp.os.linux.development.apps/2005-07/0323.html

TODO

stackoverflow malloc() is non-reentrant but thread-safe? [duplicate]