Optimization in function return
内容简介
在如下文章中介绍了Optimization in function return,参考文章如下:
1、cppreference Copy elision
2、stackoverflow What are copy elision and return value optimization?
3、wikipedia Copy elision # Return value optimization
compiler执行optimization的步骤/优先级
总的来说,compiler执行function return optimization的步骤/优先级大致如下:
1、copy elision: RVO、NRVO
compiler会优先执行copy elision,如果copy elision不能执行,则会执行下一步;
2、two-stage overload resolution(两阶段overload resolution)
compiler会优先选择move construction,最后才选择copy construction;
compiler是会严格遵循optimization principle的,它会主动将这部分optimization完成,无需由programmer来承担,这在一定程度上simplify C++了。
NOTE: 关于此,在后面的move-and-return中会结合move来进行讨论。
cppreference Copy elision # Notes (since C++11)
In a return statement or a throw-expression, if the compiler cannot perform copy elision but the conditions for copy elision are met or would be met, except that the source is a function parameter, the compiler will attempt to use the move constructor even if the object is designated by an lvalue; see return statement for details.
NOTE: 这其实描述的是RVO
cppreference return
statement # RVO
NOET: cppreference
return
statement 中并没有RVO章节,它是我添加上去的。
Returning by value may involve construction and copy/move of a temporary object, unless copy elision is used.
NOTE: 上面这段话的意思是: 如果没有使用 copy elision ,则"Returning by value may involve construction and copy/move of a temporary object, "
Specifically, the conditions for copy/move are as follows:
Automatic move from local variables and parameters(since C++11)
If expression
is a (possibly parenthesized) id-expression that names a variable whose type is either
NOTE: "id-expression"意味着: 它是lvalue。
1、a non-volatile object type or
2、a non-volatile rvalue reference to object type(since C++20)
NOTE: 2、暂时不懂
and that variable is declared
1、in the body or
2、as a parameter of the innermost enclosing function or lambda expression,
NOTE: 2、暂时不懂
then overload resolution to select the constructor to use for initialization of the returned value or, for co_return
, to select the overload of promise.return_value()
(since C++20) is performed twice:
NOTE: two-stage overload resolution(两阶段overload resolution)
first
1、first as if expression were an rvalue expression (thus it may select the move constructor), and
a、if the first overload resolution failed or
b、it succeeded, but did not select the move constructor (formally, the first parameter of the selected constructor was not an rvalue reference to the (possibly cv-qualified) type of expression)(until C++20)
NOTE: b、没有搞懂
second
2、then overload resolution is performed as usual, with expression considered as an lvalue (so it may select the copy constructor).
Guaranteed copy elision(since C++17)
If expression is a prvalue, the result object is initialized directly by that expression. This does not involve a copy or move constructor when the types match (see copy elision).
boost Implicit Move when returning a local object
The C++ standard specifies situations where an implicit move operation is safe and the compiler can use it in cases were the (Named) Return Value Optimization) can't be used. The typical use case is when a function returns a named (non-temporary) object by value and the following code will perfectly compile in C++11:
//Even if movable can't be copied
//the compiler will call the move-constructor
//to generate the return value
//
//The compiler can also optimize out the move
//and directly construct the object 'm'
movable factory()
{
movable tmp;
m = ...
//(1) moved instead of copied
return tmp;
};
//Initialize object
movable m(factory());
In compilers without rvalue references and some non-conforming compilers (such as Visual C++ 2010/2012) the line marked with (1)
would trigger a compilation error because movable
can't be copied. Using a explicit ::boost::move(tmp)
would workaround this limitation but it would code suboptimal in C++11 compilers (as the compile could not use (N)RVO to optimize-away the copy/move).
Example
RVO and NRVO
#include <iostream>
#include <utility>
class MoveOnly
{
public:
MoveOnly()
{
std::cout << __PRETTY_FUNCTION__ << std::endl;
}
~MoveOnly()
{
std::cout << __PRETTY_FUNCTION__ << std::endl;
}
MoveOnly(const MoveOnly&) = delete;
MoveOnly(MoveOnly&&)
{
std::cout << __PRETTY_FUNCTION__ << std::endl;
}
};
MoveOnly foo()
{
return MoveOnly();
}
MoveOnly bar()
{
MoveOnly m;
return m;
}
MoveOnly foobar()
{
MoveOnly m;
return std::move(m);
}
int main()
{
MoveOnly m1 = foo();
MoveOnly m2 = bar();
MoveOnly m3 = foobar();
}
// g++ -std=c++11 -Wall -pedantic -pthread main.cpp && ./a.out
运行结果如下:
MoveOnly::MoveOnly()
MoveOnly::MoveOnly()
MoveOnly::~MoveOnly()
MoveOnly::~MoveOnly()
可以看到,compiler执行了RVO、NRVO,即使在使用默认的optimization的情况下。
moving a local object in a return statement prevents copy elision [-Wpessimizing-move
]
#include <iostream>
#include <utility>
class MoveOnly
{
public:
MoveOnly()
{
std::cout << __PRETTY_FUNCTION__ << std::endl;
}
~MoveOnly()
{
std::cout << __PRETTY_FUNCTION__ << std::endl;
}
MoveOnly(const MoveOnly&) = delete;
MoveOnly(MoveOnly&&)
{
std::cout << __PRETTY_FUNCTION__ << std::endl;
}
};
MoveOnly foobar()
{
MoveOnly m;
return std::move(m);
}
int main()
{
MoveOnly m3 = foobar();
}
// g++ -std=c++11 -Wall -pedantic -pthread main.cpp && ./a.out
编译、运行结果如下:
main.cpp: In function 'MoveOnly foobar()':
main.cpp:25:18: warning: moving a local object in a return statement prevents copy elision [-Wpessimizing-move]
25 | return std::move(m);
| ~~~~~~~~~^~~
main.cpp:25:18: note: remove 'std::move' call
MoveOnly::MoveOnly()
MoveOnly::MoveOnly(MoveOnly&&)
MoveOnly::~MoveOnly()
MoveOnly::~MoveOnly()
Resource return idiom
参见"Resource-Return"章节。
wikipedia Copy elision # Return value optimization
In the context of the C++ programming language, return value optimization (RVO) is a compiler optimization that involves eliminating the temporary object created to hold a function's return value.[6] RVO is particularly notable for being allowed to change the observable behaviour of the resulting program by the C++ standard.[7]
Summary
In general, the C++ standard allows a compiler to perform any optimization, provided the resulting executable exhibits the same observable behaviour as if (i.e. pretending) all the requirements of the standard have been fulfilled. This is commonly referred to as the "as-if rule".[8] The term return value optimization refers to a special clause in the C++ standard that goes even further than the "as-if" rule: an implementation may omit a copy operation resulting from a return statement, even if the copy constructor has side effects.[1]
The following example demonstrates a scenario where the implementation may eliminate one or both of the copies being made, even if the copy constructor has a visible side effect (printing text).[1] The first copy that may be eliminated is the one where a nameless temporary C
could be copied into the function f
's return value. The second copy that may be eliminated is the copy of the temporary object returned by f
to obj
(下面这个程序涉及到的两处copy constructor).
#include <iostream>
struct C {
C() {}
C(const C&) { std::cout << "A copy was made.\n"; }
};
C f() {
return C();
}//此函数设计copy constructor,因为该函数的是by-value返回的,所以函数内构造的temporary object需要被copy出来
int main() {
std::cout << "Hello World!\n";
C obj = f();
return 0;
}
Depending upon the compiler, and that compiler's settings, the resulting program may display any of the following outputs:
Hello World!
A copy was made.
A copy was made.
Hello World!
A copy was made.
Hello World!
Background
Returning an object of built-in type from a function usually carries little to no overhead(开销), since the object typically fits in a CPU register. Returning a larger object of class type may require more expensive copying from one memory location to another. To avoid this, an implementation may create a hidden object in the caller's stack frame, and pass the address of this object to the function. The function's return value is then copied into the hidden object.[9] Thus, code such as this:
struct Data {
char bytes[16];
};
Data f() {
Data result = {};
// generate result
return result;
}
int main() {
Data d = f();
}
May generate code equivalent to this:
struct Data {
char bytes[16];
};
Data * f(Data * _hiddenAddress) {
Data result = {};
// copy result into hidden object
*_hiddenAddress = result;
return _hiddenAddress;
}
int main() {
Data _hidden; // create hidden object
Data d = *f(&_hidden); // copy the result into d
}
which causes the Data
object to be copied twice.
In the early stages of the evolution of C++, the language's inability to efficiently return an object of class type from a function was considered a weakness.[10] Around 1991, Walter Bright implemented a technique to minimize copying, effectively replacing the hidden object and the named object inside the function with the object used for holding the result(使用object used for holding the result来代替hidden object和named object):[11]
struct Data {
char bytes[16];
};
void f(Data *p) {
// generate result directly in *p
}
int main() {
Data d;
f(&d);
}
Bright implemented this optimization in his Zortech C++ compiler.[10] This particular technique was later coined "Named return value optimization", referring to the fact that the copying of a named object is elided.[11]
Compiler support
Return value optimization is supported on most compilers.[6][12][13] There may be, however, circumstances where the compiler is unable to perform the optimization. One common case is when a function may return different named objects depending on the path of execution:[9][12][14]
#include <string>
std::string f(bool cond = false) {
std::string first("first");
std::string second("second");
// the function may return one of two named objects
// depending on its argument. RVO might not be applied
return cond ? first : second;
}
int main() {
std::string result = f();
}